After a ride in the tube, you will fall into a Vital Apparatus Vent (dispenser). The captured dragon, Odahviing, will reveal that Alduin has fled to Sovngarde and the only way to reach the portal is on his back to Skuldafn temple. From this portal…
Now, create a portal on the underside of the platform on the other side of the grid-wall (as seen in the image), and then one under yourself.
Changes speed of game, 0.1 = 10% of original game speed, 2 = twice the original game speed. Congratulations, the test is now over. Once through, you're looking back towards the alcove into which you just came by going past the fan. Chamber 19 is the final test, after which you have been promised cake. The portal can only be destroyed by an explosion or a Player (by putting a block in place of the portal or by breaking one of the edge blocks). Repeat the exact same thing to bypass the next section of the corridor, keeping below the bouncing energy pellet. Press and hold the move-forward key until you can see to the left around the next corner. (Bugged), get all weapons (Half Life 2 weapons also), gives you the basic portal gun.
In the next room (the "Fifth Room" listed in the Walkthrough, above), don't waste time portaling up to the walkway and then into the smaller room at the side. Please log in or register to continue. Welcome to the final test.
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Maybe the turret X drawer has been here too? Chest items and drops become correspondingly more rewarding with each new area. Once the portal is activated, it is possible to remove the flowers around it while keeping the portal intact. Zombie OMG (They attack citizens,turrets,and you).
At this point you find out that the cake is, as prior wall-writings have indicated, a lie (or at least going through the fire is not the way to get it). The canopy is pierced only occasionally by massive trees that rise to the ceiling of the world. For Portal on the PC, GameFAQs has 58 cheat codes and secrets. Puzzles in front-wise: hawk, hawk, hawk and hawk, snake, hawk. So that you are immediately ready to continue when you reach the bottom, turn through 180 degrees as you fall. When walking farther, you get to the chamber lock, however this is malfunctional, and you have to jump down.
If the portal to the Twilight Forest is destroyed, the portal in the Twilight Forest will still work. Place a portal on the underside of the horizontal structure that you see ahead of you, place the other portal under your feet and drop through, turning 90 degrees to your right and moving forward. In this area there is a button, which opens the door next to you for a few seconds. Rest assured that there is absolutely no chance of a dangerous equipment malfunction prior to your victory candescence.
Upon reaching the platform above the fire pit, there are no more opportunities for clever tricks and it is necessary to follow the normal path, executing quickly and perfectly. Follow the hallway to the tube transporting cubes, and enter it.
From this portal, you will need to be able to sight underneath the sliding partition that blocks the next section of corridor, but not be so low as to touch the toxic goo and take damage. Crouch and on the bottom surface, close to you, place the opposite portal to the one you have on top. Then create an accessible portal, and walk through it. Let yourself fall, and create a portal on the spot you will land on. You can submit new cheats for this game and help our users gain an edge. ALL RIGHTS RESERVED. After this, create a portal in one of the upper corners of the opposite wall (as shown in the image), and one on a nearby wall, in order to jump to the walkway in the middle. You will fall into Test Chamber 9. When playtesters figured this out, the developers decided to keep it, since only advanced players would know how to utilize it.
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The first thing that should be done is placing a portal below the pellet launcher. Repeat again, but this time take more care over the new orange portal placement. Or just jump onto the stairs. When you're past the fan, turn to the right and shoot a portal along the wall and just under the suspended walkway to land on the far wall. As you try to go up the stairs, these will fall down. Create a portal on the other side of one of the fans and one on the floor in front of you. Somebody cut the cake. The jump is needed to ensure that the fling takes you far enough to reach the bent metal flooring. Keep going until you are under that portal, stand up and jump up out of the top surface. Progression . The pellet receiver then starts the moving platforms. What are you doing? Make sure that you have the opposite portal to the one you shot through the grill on top of this structure, jump onto it from the piston and go through. Quickly turn left, place a portal on the wall though the grill-covered opening that you will see and complete the left turn to jump back onto the piston before it starts to move again. Thank you for participating in this Aperture Science computer aided enrichment activity. Practice until you can find this spot reliably. If you weren’t too distracted as you were about to burn, you may have noticed the radio music. Turn around, drop off of the piston and walk in an arc around to your left, threading your way between the shiny steel pillars and up a short set of steps.