Skrolk is a better melee lord than queek, queek is a dualist but loses to all other lords lol... hes a pretty bad lord overall, skrolk is like a super charged plaguebearer, if skilled for melee he does plenty of damage and survives well when using debuff spells and such. It is led by Lord Skrolk and can be found in the southern parts of Lustria. It's not perfect, but it's almost certainly the best approximation 5e has to offer. Yes-yes. That Lord Skrolk walks the world is an affront to nature and a sign of the power of the Great Horned Rat. I've been playing a lot of Warhammer total war, and I love Lord Skrolk, legendary lord of the skaven Clan Pestilens. Lord Skrolk - Lord Skrolk, Plaguelord of Clan Pestilens, is one of the most legendary disciples of corruption and decay in the world. Skrolk is ancient, having existed many spans of even the most long-lived of his foul kind. Skrolk starts the game with one city - Oyxl. 1) Summon build for Skrolky 2) Always build walls in all settlements (Skaven get income for it too!) Man, I find it so boring that almost every "how would I build this character concept" post includes hexblades... Not having a go at you for suggesting it btw, New comments cannot be posted and votes cannot be cast, aid other tabletop gamers in creating memorable characters, Press J to jump to the feed. Flavor checks out with the Great Horned Rat as well. I've been playing a lot of Warhammer total war, and I love Lord Skrolk, legendary lord of the skaven Clan Pestilens. Finally, you get to some neat RP opportunities with the Horned Rat's somewhat one-sided relationship with the Skaven. Surprised no one has mentioned death cleric. Clan Pestilens is a playable subfaction of Skaven introduced in Total War: Warhammer II. The faction is playable in multiplayer and campaign. That Lord Skrolk walks the world is … 3) Once you have fully grown you can destroy the Nests? I'm considering interesting character concepts for a one-shot dungeon crawl. Be sure to use your early game food advantage to help you get high level settlements fast. I suggest treaty-pact of no-fight while you consider this one's question. I'm not too familiar with Warhammer in particular, but they get access to a lot of dark themed magics to corrupt as well as a decent variety of teleportation options for scurry. But I'm interested to see whether anyone has any other ideas for how to create him, or any items that could help encapsulate the idea of the Plaguelord. That Lord Skrolk walks the world is an affront to nature and a sign of the power of the Great Horned Rat. LORD SKROLK. Your first enemy is a faction of Lizardmen - Guardians of the South. Watch out, however, because right nearby, there is an army of 13 units. You're a backline caster slinging disease at the man-things and buffing the allies you half-care about, but you can get up close and personal if need be. Lord Skrolk, is one of the most legendary disciples of decay within Clan Pestilen and one of the 9 legendary Plaguelords. You can throw the +1 in whichever main stat you end up going with, and Warforged have immunity to disease and resistance to poison. Comment by Thottbot We had 32 people and wiped at about 76%. Lord Sneek ensures that this is the case - as long as no one knows the location of his chief assassin no one can feel safe. I've been playing a lot of Warhammer total war, and I love Lord Skrolk, legendary lord of the skaven Clan Pestilens. Also, it lends itself to playing in a role very similar to how you might use Skrolk in TWWH2. How would you build the Plaguelord using reskinned official or UA material? Also Toll the dead sounds like a perfect spell as the skaven do love their bells, Spore druid might be what you're looking for. Lord Skrolk, is one of the most legendary disciples of decay within Clan Pestilen and one of the 9 legendary Plaguelords. Wargear. SKrolk's ability to summon many more assets to the battle, as well as ANNIHLATE enemy lords and ladies in combat is absolutely disgusting. Rather than weakening with age, he is possessed of a diabolic vitality that belies the years and the h… Edit: For the race, I'm thinking reflavoring a Warforged. Lord Skrolk occasionally carries plague scriptures with him, and on occasion will bear one of the sacred volumes of the Liber Bubonicus, the toxic tome of ultimate disease. He's a blind ratfolk who wields a flail and the horrific magics of decay and plague, along with the magic of the foul book known as the liber bubonicus. Press question mark to learn the rest of the keyboard shortcuts. You get the option of quite a few pestilence themed spells to pick from, leech HP from things you kill and you can also pick up Cloak of Flies to deal constant poison damage to anything around you. Their nearest settlement - Subatuun - has Pastures, so you can produce food. I'm thinking of a goblin, for the "scurry away"-like ability of disengaging as a bonus action. Plants wither and die where Skrolk treads and the very air about him seems to congeal and darken, as if stained by his baleful presence. Sounds like a blade pact warlock to me. He has a lot of damage to make up for his hideousness. There's a lot of reasons to pick Skrolk, though, like the fact that plague buildings cost half as much to build or that the Pestilent Scheme rite is reduced in cost by a whopping 75%! He's a blind ratfolk who wields a flail and the horrific magics of decay and plague, along with the magic of the foul book known as the liber bubonicus. Additionally, Skrolk is actually a competent melee fighter besides just casting spells, and his skills let you increase his combat prowess even further. hexblade warlock reskinned to be all plague based or spore druid. It nets you stuff like Blight and Cloudkill at higher levels, medium armor and mace (if not flail) proficiencies, and Touch of Death as your channel divinity. Fiend Warlock works quite well. The non-sleeping/drinking/eating/breathing stuff might be a little weird to explain, but I guess it's a blessing of the Great Horned One. When playing as Lord Skrolk, he starts next to Subatuun in the Lost Valley – try to capture this as soon as possible and construct the Putrid Rice Bog, which provides 2 … How would you build the Plaguelord using reskinned official or UA material? That Lord Skrolk walks the world is an affront to nature and a sign of the power of the Great Horned Rat. Also considering a circle of the land (swamp) druid, with all the juicy pestilence-related spells that brings. and build something different 4) Make money via diplomacy 5) Sack settlements for bonus funding and take settle them a … Very flavorful stuff. He's a blind ratfolk who wields a flail and the horrific magics of decay and plague, along with the magic of the foul book known as the liber bubonicus. Skrolk is ancient, having … We're a regular MC going guild, and it's gunna take a while to get the mats back, but he was very difficult, attack spits out to about 10 poeple, about 1100 damage to each and a Poison Dot, pallys were de-poisoning, but it was still hard, adds all over the place were respawning aswell, so it wasnt easy at all. Rod of Corruption - The Rod of Corruption is a mighty staff with a large flail at the end. Lord Skrolk is the Skaven lord that specializes in magic damage. Skrolk (You can replace him with any plague lord) 3x Plagueclaw Catapults 3x Warp Lightning Cannons 4x Rat Ogres 2x Gutter Runners 2x Doom wheels The rest Censor bearers My basic tactic was to destroy them with the Artillery and finish them off with the rest. Plants wither and die where Skrolk treads and the very air about him seems to congeal and darken, as if stained by his baleful presence. How would you build the Plaguelord using reskinned official or UA material? Settlements with the pastures resource are extremely useful to the Skaven, as they provide the option to construct buildings that provide food per turn. The slurry of pestilence in their veins makes plague monks' flesh famously resilient, that's your Integrated Protection and +2 Con right there.